Science // Energy
Energy stores and transfers
Identify the main energy stores (kinetic, gravitational potential, elastic potential, thermal, chemical, nuclear, electromagnetic) and the pathways by which energy is transferred between stores (mechanically, electrically, by heating, by radiation)
Quick check
If the learner watched a ball being thrown upward and then falling back down, could they describe what type of energy the ball has at the top of its arc and at the bottom — and explain what happened to the energy between those two points?
Ask this to see whether the topic is secure.
Topic // Mastery
What mastery looks like
- Names and describes at least five energy stores with a real-world example of each
- Identifies the energy stores at the start and end of a given process (e.g. a falling ball, a burning match)
- Describes the transfer pathway connecting two energy stores in a given scenario
- Traces energy through a system identifying all stores and transfers involved
Topic // Map
Where this fits
- RequiredMust come first
- HelpfulHelps, but not essential
Before this
4 topics- Naming types of energyRequired
Energy // Ages 7 to 9
Identifying energy stores and transfer pathways is a formalisation of the energy type vocabulary introduced earlier
- How energy travels aroundRequired
Energy // Ages 9 to 10
KS3 energy stores model extends KS2 US observation that energy is transferred by sound, light, heat and electric currents
- Speed and energyRequired
Energy // Ages 9 to 10
KS3 kinetic energy store extends KS2 US understanding that faster-moving objects have more energy
- Greenhouse Gas ScienceHelpful
Weather & Climate // Ages 11 to 12
KS3 energy stores and radiation transfer provides the physics vocabulary for explaining how greenhouse gases re-emit infrared
You are here
Energy stores and transfers
Ages 11 to 12 // Concept
Leads to
3 topicsEnergy // Ages 11 to 12
Conservation of energy is a property of energy stores and transfers — the stores and pathways model must be established first
Energy // Ages 12 to 13
Conduction, convection and radiation are three of the pathways for energy transfer by heating — the stores/transfers framework provides the structure
Energy // Ages 12 to 14
Energy resources convert between energy stores — understanding the energy stores model gives the conceptual framework for comparing resources
Topic // Research-informed
Teaching notes
From the Marble Skill Taxonomy. These notes have not been validated in classrooms, so treat them as a starting point for your own judgement.
The approach
For 11–12 year-olds (KS3 / NGSS MS), replace everyday energy WORDS with a disciplined MODEL: a small set of quantifiable energy STORES (kinetic, gravitational, elastic, thermal, chemical, nuclear, magnetic/electrostatic) connected by a small set of transfer PATHWAYS (mechanical working, electrical working, heating by particles, heating by radiation). The core teaching moves are: (1) trace ONE process at a time from its start stores to its end stores — do not build long chains, naming the pathway(s) between; and (2) keep STORE (a quantity at an instant) categorically distinct from PATHWAY (a process over time), with the '-ing' naming signalling processes. The highest-value KS3 correction is that electric current, light and sound are PATHWAYS, not stores. Start→end 'bar charts' (how full is each store before and after?) make the model concrete; attaching joules early previews energy as a bookkeeping quantity.
Common misconceptions
- Treating 'electrical energy', 'light energy' or 'sound energy' as STORES rather than pathways/processes — the central KS3 error the stores-and-pathways model is designed to fix.
- Building long energy chains and 'renaming' energy at every intermediate step instead of focusing on the start and end stores.
- Confusing a store (quantifiable at an instant) with a pathway (a process over time) — e.g. calling 'heating' a store, or 'thermal' a process.
- Thinking energy is a tangible substance/fluid that physically flows, rather than an abstract quantity tracked between stores.
- Believing only moving things have energy, missing stored (potential) energy in raised, stretched, chemical or thermal stores.
- Calling the thermal store 'heat' — heat is a process (heating), not the way energy is stored.
Useful representations
- Start→end energy bar charts (one bar per store, fill level = how much energy)
- A labelled store-and-pathway diagram: the set of quantifiable stores, the four pathways as arrows
- A STORE-vs-PATHWAY sorting layout (chemical/kinetic/thermal = stores; electrical/light/sound = pathways)
- Worked single-process snapshots (falling ball: gravitational → kinetic; kettle: chemical/electrical working → thermal)
Teaching practices
- Use start→end energy 'bar charts': show how full each store is BEFORE and AFTER one process, so the model is read as which store empties and which fills.
- Study ONE process at a time and focus on the start and end stores — do not build long energy chains; the DfE KS3 curriculum itself says to use physical mechanisms, not energy, for the intermediate steps.
- Keep STORE and PATHWAY categorically distinct: stores (kinetic, gravitational, elastic, thermal, chemical, nuclear, magnetic) are quantifiable snapshots; pathways (mechanical working, electrical working, heating by particles, heating by radiation) are processes over time — the '-ing' naming signals this.
- Explicitly teach that electric current, light and sound are PATHWAYS, not stores — there is no 'electrical energy store' or 'light energy store' (the highest-value correction at KS3).
- Begin attaching actual quantities (joules) early so energy reads as a calculable bookkeeping quantity rather than a vague essence — even before full efficiency calculations.
- Name the pathway for each transfer explicitly (a torch: chemical store → by electrical working then heating by radiation → thermal store of the surroundings).
Activities to try
- 1
Energy tracker: predict and trace the start and end stores of one process
Why it works: Energy can be tracked as a quantity that moves between a small set of stores along named pathways; focusing on just the start and end stores of a single process makes conservation and relocation visible without renaming energy at every intermediate step.
- Pick a familiar process one at a time: a falling ball, a torch switched on, a kettle heating, a bow firing an arrow, a car braking.
- Before running it, PREDICT which store empties and which fills, and name the pathway (or pathways) between them (e.g. mechanical working; electrical working; heating by radiation).
- Represent the start and end as energy bar charts: one bar per store, with fill level showing how much energy is in each at the START snapshot and at the END snapshot.
- Check your prediction against the recomputed end snapshot and name where the energy ends up (often the thermal store of the surroundings).
- Worked single-process examples to study: falling ball (gravitational store → kinetic store, by mechanical working); electric kettle (energy transferred by electrical working from the mains supply into the thermal store of the water and kettle — one unchained process; the store that empties is outside the kettle, e.g. at the power station, so the bar chart shows energy coming in rather than a kettle store emptying); torch (chemical store of the battery → [electrical working, then heating by radiation] → thermal store of the surroundings).
- 2
Sort it: STORE or PATHWAY?
Why it works: Stores (quantifiable snapshots) and pathways (processes over time) are different categories; 'electrical', 'light' and 'sound' name transfers, not storage — the central KS3 error the model fixes.
- Sort cards into two bins — STORES (kinetic, gravitational, elastic, thermal, chemical, nuclear, magnetic/electrostatic) and PATHWAYS (mechanical working, electrical working, heating by particles, heating by radiation).
- Place the tricky cards: electric current, light and sound — these go in the PATHWAY bin, because they describe how energy is carried, not where it sits.
- For each of the four named pathway cards, explain that its 'working/heating' naming marks it as a process happening over time (electric current, light and sound lack this ending but still describe transfers: electrical working, radiation and mechanical working by vibrations); for each store card, explain it is something you could quantify at an instant.
- Catch and correct the distractor claim: 'The torch stores electrical energy and light energy, which are two of the energy stores.' State why that is wrong.
- 3
Store-and-pathway reference anchor
Why it works: Seeing the two categories side by side, with examples, pre-empts the store/pathway confusion and gives a glossary learners can return to while tracing.
- Study a labelled reference: each store with one real-world example (e.g. raised object = gravitational; stretched bow = elastic; hot water = thermal; battery = chemical) and the note that each store is something you could quantify.
- Study the four pathways listed as arrows/processes, each marked as 'a process, over time'.
- Examine a fixed worked example laid out side by side: torch — chemical store → [electrical working + heating by radiation] → thermal store of the surroundings.
- Use the two-category layout (stores on one side, pathways on the other) to self-check before and during the tracing task.
Topic // Standards
Curriculum standards
- Next Generation Science Standards (NGSS) Middle School
- MS-PS3-1MS-PS3-2
- The national curriculum in England: Key stages 1 and 2 framework document
- KS3.Sci.Phys.Energy.1
Science // Energy
More in Energy
- Current, voltage, and what they measureAges 11 to 12ConceptUnderstand that electric current is the rate of flow of charge (measured in amperes using an ammeter), and that potential difference (voltage) is the energy…
- Static electricity and sparksAges 11 to 12ConceptExplain static electricity as the build-up of electric charge through friction, describe how charged objects attract or repel each other, and relate static…
- Efficiency, Sankey diagrams, and work doneAges 12 to 13MethodCalculate energy efficiency as the ratio of useful output energy to total input energy, construct and interpret Sankey diagrams, and calculate work done using…
- Heating experiments and Q = mcΔTAges 12 to 13MethodPlan and carry out experiments to measure energy transferred during heating, including using the equation Q = mcΔT, recording temperature changes over time, and…
- Power: watts and energy per secondAges 12 to 13ConceptDefine power as the rate of energy transfer (power = energy ÷ time, measured in watts), and compare energy transfer rates in different everyday contexts
- Drawing circuits with proper symbolsAges 10 to 11RepresentationUse recognised symbols when representing a simple circuit in a diagram, including cell, wire, bulb, switch, buzzer, and motor
- More batteries, brighter bulbAges 10 to 11ConceptAssociate the brightness of a lamp or volume of a buzzer with the number and voltage of cells used in a series circuit
- Why circuit components behave differentlyAges 10 to 11ConceptCompare and give reasons for variations in how circuit components function, including brightness of bulbs, loudness of buzzers, and switch positions